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∞ min to Oasis of Happiness: Promises of Freedom and Play in Pocket Planes

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

This paper draws upon existentialism, play theory, and game studies and makes use of first- person insights on Pocket Planes (2014) in order to address questions pertaining to the nature of freedom in single-player computer game play. On one hand, this paper could be read as a critique of Pocket Planes . On the other, it focuses on Pocket Planes as a case through which to examine the usefulness of the idea of ‘free play’ for the description of the interactions we have with single-player computer game artifacts. First, I shall briefly introduce Pocket Planes to give the reader a context, and then proceed to cross-expose concepts from Fromm’s dualistic notion of freedom with ideas of play from Hendricks and Fink. I shall then analyse how the experience of playing Pocket Planes matches with this constellation, and proceed to discuss what the analysis could possibly tell us about freedom and play on a more general level.
Original languageEnglish
Title of host publicationProceedings of Philosophy of Computer Games 2014
Publication statusPublished - 3 Nov 2014
EventPhilosophy of Computer Games 2014 - Istanbul, Türkiye
Duration: 3 Nov 20145 Nov 2014

Conference

ConferencePhilosophy of Computer Games 2014
PlaceTürkiye
CityIstanbul
Period3/11/145/11/14

Research Keywords

  • computer games
  • game studies
  • free-to-play
  • f2p
  • freedom
  • play
  • play theory
  • philosophy of computer games

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