@inproceedings{359a111c6fc54150aa436b4d7bc6ed7c,
title = "Meta-perception: Reflexes and bodies as part of the interface",
abstract = "Meta-perception is both an interaction design concept and the theme of a research group at the University of Tokyo. As a design concept, meta-perception is used to describe experience of novel phenomena made possible by devices that extend the human percepts. As a research group, our goal is to develop methods for capturing and manipulating information that is normally inaccessible to humans and machines. In this paper we describe various displays and devices that exemplify meta-perception. These include: several displays with which the human bodily interacts and wearable haptic devices that act as an extended skin. We reflect upon a design approach which borrows from elements of philosophy and media art to describe a different relationship between humans and technology.",
keywords = "Augmented reality, Displays, Haptics, Input devices",
author = "Carson Reynolds and Alvaro Cassinelli and Masatoshi Ishikawa",
year = "2008",
month = apr,
doi = "10.1145/1358628.1358910",
language = "English",
isbn = "978-1-60558-012-8",
series = "Conference on Human Factors in Computing Systems - Proceedings",
publisher = "Association for Computing Machinery",
pages = "3669--3674",
booktitle = "CHI '08 Extended Abstracts on Human Factors in Computing Systems",
address = "United States",
note = "28th Annual CHI Conference on Human Factors in Computing Systems ; Conference date: 05-04-2008 Through 10-04-2008",
}