Meet Daiyu in The Era of GenAI: Using LLMs to Remediate Classics into Interactive Digital Narratives

Yuxuan Huang, Kexin Xiang, Gauransh Sharma, Reshad Rabbi, Ran Ju, Jussi Pekka Holopainen*

*Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

In this paper, we explore the integration of large language models (LLMs) in interactive digital narratives (IDNs) in the context of remediating the classic Chinese novel, Hong Lou Meng (HLM). Adopting Research through Design (RtD), we developed an LLM-driven IDN prototype that allows players to interact with Lin Daiyu, the iconic female character of HLM. We then playtested the prototype with seven HLM readers and five IDN designers through semi-structured interviews. Our findings reveal the potential and challenges of using LLMs as character and plot design materials for IDNs that remediate classic literature. We conclude by proposing two design strategies for LLM-driven IDNs that ensure both player engagement and narrative coherence: 1) Designing towards engaging AI and humans in the same task, and 2) Expanding AI responses beyond predictable boundaries.
Original languageEnglish
Title of host publicationInteractive Storytelling
Subtitle of host publication18th International Conference on Interactive Digital Storytelling, ICIDS 2025, St Julian’s, Malta, December 1–5, 2025, Proceedings
EditorsMaría Cecilia Reyes, Frank Nack
PublisherSpringer 
VolumePart II
ISBN (Electronic)978-3-032-12405-0
ISBN (Print)978-3-032-12404-3
Publication statusAccepted/In press/Filed - Nov 2025
Event18th International Conference on Interactive Digital Storytelling - , Malta
Duration: 1 Dec 20255 Dec 2025
https://icids2025.ardin.online/

Publication series

NameLecture Notes in Computer Science
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349

Conference

Conference18th International Conference on Interactive Digital Storytelling
Abbreviated titleICIDS 2025
PlaceMalta
Period1/12/255/12/25
Internet address

Bibliographical note

Information for this record is supplemented by the author(s) concerned.
Full text of this publication does not contain sufficient affiliation information. With consent from the author(s) concerned, the Research Unit(s) information for this record is based on the existing academic department affiliation of the author(s).
Since this conference is yet to commence, the information for this record is subject to revision.

Research Keywords

  • interactive digital narrative
  • large language model
  • design material
  • remediation
  • cultural heritage

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