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Massively multiplayer online game addiction: Instrument development and validation

  • Zach W.Y. Lee*
  • , Christy M.K. Cheung
  • , Tommy K.H. Chan
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

The primary objective of this paper is to develop and validate an instrument for massively multiplayer online game (MMOG) addiction. Three stages of instrument development were undertaken to achieve this objective: item generation, scale development, and instrument testing. The results of a confirmation factor analysis confirmed the existence of seven dimensions of MMOG addiction, namely Salience, Mood Modification, Tolerance, Withdrawal, Conflicts, Relapse, and Loss of Control. The final instrument exhibits adequate levels of reliability, convergent validity, discriminant validity, and nomological validity. The instrument is expected to assist future empirical research on MMOG addiction. The theoretical and practical implications are discussed. © 2015 Elsevier B.V.
Original languageEnglish
Pages (from-to)413-430
Number of pages18
JournalInformation and Management
Volume52
Issue number4
Online published28 Jan 2015
DOIs
Publication statusPublished - Jun 2015
Externally publishedYes

Funding

The authors acknowledge with gratitude the generous support of the Hong Kong Baptist University for the project (SDF064) without which the timely production of the current publication would not have been feasible.

Research Keywords

  • Conceptualization
  • Confirmatory factor analysis
  • Instrument development
  • Massively multiplayer online game
  • Technology addiction

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