Abstract
The primary objective of this paper is to develop and validate an instrument for massively multiplayer online game (MMOG) addiction. Three stages of instrument development were undertaken to achieve this objective: item generation, scale development, and instrument testing. The results of a confirmation factor analysis confirmed the existence of seven dimensions of MMOG addiction, namely Salience, Mood Modification, Tolerance, Withdrawal, Conflicts, Relapse, and Loss of Control. The final instrument exhibits adequate levels of reliability, convergent validity, discriminant validity, and nomological validity. The instrument is expected to assist future empirical research on MMOG addiction. The theoretical and practical implications are discussed. © 2015 Elsevier B.V.
| Original language | English |
|---|---|
| Pages (from-to) | 413-430 |
| Number of pages | 18 |
| Journal | Information and Management |
| Volume | 52 |
| Issue number | 4 |
| Online published | 28 Jan 2015 |
| DOIs | |
| Publication status | Published - Jun 2015 |
| Externally published | Yes |
Funding
The authors acknowledge with gratitude the generous support of the Hong Kong Baptist University for the project (SDF064) without which the timely production of the current publication would not have been feasible.
Research Keywords
- Conceptualization
- Confirmatory factor analysis
- Instrument development
- Massively multiplayer online game
- Technology addiction
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