TY - GEN
T1 - Mapping the game landscape
T2 - 4th Digital Games Research Association International Conference: Breaking New Ground: Innovation in Games, Play, Practice and Theory, DiGRA 2009
AU - Dahlskog, Steve
AU - Kamstrup, Andreas
AU - Aarseth, Espen
N1 - Publication details (e.g. title, author(s), publication statuses and dates) are captured on an “AS IS” and “AS AVAILABLE” basis at the time of record harvesting from the data source. Suggestions for further amendments or supplementary information can be sent to [email protected].
PY - 2009
Y1 - 2009
N2 - Are typical computer game genres still valid descriptors and useful for describing game structure and game content? Games have changed from simple to complex and from single function to multi function. By identifying structural differences in game elements we develop a more nuanced model to categorized games and use cluster analysis as a descriptive tool in order to do so. The cluster analysis of 75 functionally different games shows that the two perspectives (omnipresent and vagrant), as well as challenges, mutability and savability are important functional categories to use in order to describe games. © 2009 Authors & Digital Games Research Association (DiGRA).
AB - Are typical computer game genres still valid descriptors and useful for describing game structure and game content? Games have changed from simple to complex and from single function to multi function. By identifying structural differences in game elements we develop a more nuanced model to categorized games and use cluster analysis as a descriptive tool in order to do so. The cluster analysis of 75 functionally different games shows that the two perspectives (omnipresent and vagrant), as well as challenges, mutability and savability are important functional categories to use in order to describe games. © 2009 Authors & Digital Games Research Association (DiGRA).
KW - Cluster analysis
KW - Digital games
KW - Game analysis
KW - Game typology
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UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-84873329114&origin=recordpage
M3 - RGC 32 - Refereed conference paper (with host publication)
T3 - Breaking New Ground: Innovation in Games, Play, Practice and Theory - Proceedings of DiGRA 2009
BT - Breaking New Ground: Innovation in Games, Play, Practice and Theory - Proceedings of DiGRA 2009
Y2 - 1 September 2009 through 4 September 2009
ER -