Abstract
In spatial design, non-professionals lack effective hands-on opportunities to participate in the design process. Although VR platforms can support spatial design with immersive interaction, existing tools simply provide high-fidelity 3D objects for users to choose and place around. Low-fidelity design approach is rarely supported, nor investigated in this context. In this work, we present a user study comparing low-fidelity and high-fidelity spatial design in VR. Eighteen participants were recruited to use both versions of a prototype with varied geometric fidelity to complete home designs. Their design outcome and intent was evaluated by professional designers. Our findings show, the low-fidelity version allowed participants to think more openly and creatively, leading to a more holistic expression of their design intent and needs, while the high-fidelity version promoted users' thinking of realistic scenarios. We discuss the design implications and how they can be combined in co-design activities. © 2024 Copyright held by the owner/author(s).
| Original language | English |
|---|---|
| Title of host publication | Proceedings of Chinese CHI 2024 - Twelfth International Symposium of Chinese CHI (Chinese CHI 2024) |
| Publisher | Association for Computing Machinery |
| Pages | 486-498 |
| ISBN (Print) | 9798400713897 |
| DOIs | |
| Publication status | Published - Nov 2024 |
| Event | 12th International Symposium of Chinese CHI (Chinese CHI 2024) : "Innovation · Creativity · Integration" - Southern University of Science and Technology, Shenzhen, China Duration: 22 Nov 2024 → 25 Nov 2024 https://ichec.icachi.org/24/ |
Publication series
| Name | Proceedings of Chinese CHI - International Symposium of Chinese CHI, Chinese CHI |
|---|
Conference
| Conference | 12th International Symposium of Chinese CHI (Chinese CHI 2024) |
|---|---|
| Place | China |
| City | Shenzhen |
| Period | 22/11/24 → 25/11/24 |
| Internet address |
Research Keywords
- geometric fidelity
- spatial design
- user experience and usability
- Virtual reality
Publisher's Copyright Statement
- This full text is made available under CC-BY 4.0. https://creativecommons.org/licenses/by/4.0/
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