Layered Dynamic Textures

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

66 Scopus Citations
View graph of relations

Author(s)

Detail(s)

Original languageEnglish
Pages (from-to)1862-1879
Journal / PublicationIEEE Transactions on Pattern Analysis and Machine Intelligence
Volume31
Issue number10
Online published5 May 2009
Publication statusPublished - Oct 2009
Externally publishedYes

Abstract

A novel video representation, the layered dynamic texture (LDT), is proposed. The LDT is a generative model, which represents a video as a collection of stochastic layers of different appearance and dynamics. Each layer is modeled as a temporal texture sampled from a different linear dynamical system. The LDT model includes these systems, a collection of hidden layer assignment variables (which control the assignment of pixels to layers), and a Markov random field prior on these variables (which encourages smooth segmentations). An EM algorithm is derived for maximum-likelihood estimation of the model parameters from a training video. It is shown that exact inference is intractable, a problem which is addressed by the introduction of two approximate inference procedures: a Gibbs sampler and a computationally efficient variational approximation. The trade-off between the quality of the two approximations and their complexity is studied experimentally. The ability of the LDT to segment videos into layers of coherent appearance and dynamics is also evaluated, on both synthetic and natural videos. These experiments show that the model possesses an ability to group regions of globally homogeneous, but locally heterogeneous, stochastic dynamics currently unparalleled in the literature.

Research Area(s)

  • Dynamic texture, Expectation-maximization, Gibbs sampling, Kalman filter, Linear dynamical systems, Markov random fields, Mixture models, Motion segmentation, Probabilistic models, Temporal textures, Variational approximation, Video modeling

Citation Format(s)

Layered Dynamic Textures. / Chan, Antoni B.; Vasconcelos, Nuno.
In: IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 31, No. 10, 10.2009, p. 1862-1879.

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review