Abstract
Landscape theory can demonstrate how computer games reflect back to us the upheavals in contemporary relationships with the physical environment. In a recent paper, Benjamin Abraham and Darshana Jayemanne asked ‘where are all the climate change games?’ To answer this question, I take existing studies of computer games as landscape, and formalise them into a more comprehensive methodology that reveals the vision of landscape that games are reflecting. I argue that when we look closely at the landscapes being created by computer games, we will find that most, if not all of them are already climate change games.
| Original language | English |
|---|---|
| Publication status | Published - Jul 2018 |
| Event | Digital Games Research Association Conference 2018: The Game is the Message - University of Turin, Turin, Italy Duration: 25 Jul 2018 → 28 Jul 2018 http://digra2018.com/ |
Conference
| Conference | Digital Games Research Association Conference 2018 |
|---|---|
| Abbreviated title | DiGRA2018 |
| Place | Italy |
| City | Turin |
| Period | 25/07/18 → 28/07/18 |
| Internet address |
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