Landscape Trouble : Why we are surrounded by climate change games

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)

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Detail(s)

Original languageEnglish
Publication statusPublished - Jul 2018

Conference

TitleDigital Games Research Association Conference 2018
LocationUniversity of Turin
PlaceItaly
CityTurin
Period25 - 28 July 2018

Abstract

Landscape theory can demonstrate how computer games reflect back to us the upheavals in contemporary relationships with the physical environment. In a recent paper, Benjamin Abraham and Darshana Jayemanne asked ‘where are all the climate change games?’ To answer this question, I take existing studies of computer games as landscape, and formalise them into a more comprehensive methodology that reveals the vision of landscape that games are reflecting. I argue that when we look closely at the landscapes being created by computer games, we will find that most, if not all of them are already climate change games.

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Citation Format(s)

Landscape Trouble : Why we are surrounded by climate change games. / Nelson, Peter.

2018. Paper presented at Digital Games Research Association Conference 2018, Turin, Italy.

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)