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SAniHead: Sketching Animal-like 3D Character Heads Using a View-surface Collaborative Mesh Generative Network

  • Dong Du
  • , Xiaoguang Han*
  • , Hongbo Fu
  • , Feiyang Wu
  • , Yizhou Yu
  • , Shuguang Cui
  • , Ligang Liu
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

93 Downloads (CityUHK Scholars)

Abstract

In the game and film industries, modeling 3D heads plays a very important role in designing characters. Although human head modeling has been researched for a long time, few works have focused on animal-like heads, which are of more diverse shapes and richer geometric details. In this work, we present SAniHead, an interactive system for creating animal-like heads with a mesh representation from dual-view sketches. Our core technical contribution is a view-surface collaborative mesh generative network. Initially, a Graph Convolutional Neural Network(GCNN) is trained to learn the deformation of a template mesh to fit the shape of sketches, giving rise to a coarse model. It is then projected into vertex maps where image-to-image translation networks are performed for detail inference. After back-projecting the inferred details onto the meshed surface, a new GCNN is trained for further detail refinement. The modules of view-based detail inference and surface-based detail refinement are conducted in an alternating cascaded fashion, collaboratively improving the model. A refinement sketching interface is also implemented to support direct mesh manipulation. Experimental results show the superiority of our approach and the usability of our interactive system. Our work also contributes a 3D animal head dataset with corresponding line drawings.

Original languageEnglish
Pages (from-to)2415-2429
JournalIEEE Transactions on Visualization and Computer Graphics
Volume28
Issue number6
Online published13 Oct 2020
DOIs
Publication statusPublished - 1 Jun 2022

Research Keywords

  • Sketch-based 3D Modeling
  • Graph Convolutional Neural Network
  • Animal-like Character Heads

Publisher's Copyright Statement

  • COPYRIGHT TERMS OF DEPOSITED POSTPRINT FILE: © 2020 IEEE.  Personal use of this material is permitted.  Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works

RGC Funding Information

  • RGC-funded

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