Introduction to the special issue on the philosophy of computer games

Research output: Journal Publications and Reviews (RGC: 21, 22, 62)21_Publication in refereed journalpeer-review

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Detail(s)

Original languageEnglish
Pages (from-to)151-157
Journal / PublicationPhilosophy and Technology
Volume27
Issue number2
Online published7 Feb 2014
Publication statusPublished - Jun 2014

Abstract

The seven articles that constitute this special issue illustrate scholarly interactions between philosophy and game studies. The wide range of game types/genres and the multiple philosophical issues concerning them are rich and productive. They indicate well the significant contribution that philosophical approaches can make to further development of scholarly understandings of computer games and gaming. Each article breaks new conceptual ground in ways likely to resonate within the new discipline of computer game studies but also, beyond this, in other disciplinary fields wherein video games and digital entertainment cannot be ignored. All are either original works submitted in response to an open call for contributions, or reworked versions of papers presented at earlier Philosophy of Computer Games conferences, and not previously published elsewhere. © Springer Science+Business Media Dordrecht 2014.

Research Area(s)

  • Computer games, Digital entertainment, Game studies, Philosophy of Computer Games, Video games

Citation Format(s)

Introduction to the special issue on the philosophy of computer games. / Coppock, Patrick John; Kirkpatrick, Graeme; Leino, Olli Tapio et al.
In: Philosophy and Technology, Vol. 27, No. 2, 06.2014, p. 151-157.

Research output: Journal Publications and Reviews (RGC: 21, 22, 62)21_Publication in refereed journalpeer-review