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Internet fantasy violence: A test of aggression in an online game

Dmitri Williams, Marko Skoric

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

Research on violent video games suggests that play leads to aggressive behavior. A longitudinal study of an online violent video game with a control group tested for changes in aggressive cognitions and behaviors. The findings did not support the assertion that a violent game will cause substantial increases in real-world aggression. The findings are presented and discussed, along with their implications for research and policy. © 2005 National Communication Association.
Original languageEnglish
Pages (from-to)217-233
JournalCommunication Monographs
Volume72
Issue number2
DOIs
Publication statusPublished - 2005
Externally publishedYes

Research Keywords

  • Aggressive Behavior
  • Internet
  • Online Game
  • Video Games

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