Abstract
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this paper we present a twofold approach that consists of an execution engine for ubiquitous augmented reality user interfaces and a runtime development environment that enables rapid prototyping and live system adaption for such advanced user interfaces.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 11th international conference on Intelligent user interfaces |
| Publisher | Association for Computing Machinery |
| Pages | 285-287 |
| ISBN (Electronic) | 1595932879 |
| DOIs | |
| Publication status | Published - Jan 2006 |
| Externally published | Yes |
| Event | 2006 International Conference on Intelligent User Interfaces (IUI 06) - Sydney, Australia Duration: 29 Jan 2005 → 1 Feb 2005 Conference number: 11th |
Publication series
| Name | International Conference on Intelligent User Interfaces, Proceedings IUI |
|---|
Conference
| Conference | 2006 International Conference on Intelligent User Interfaces (IUI 06) |
|---|---|
| Place | Australia |
| City | Sydney |
| Period | 29/01/05 → 1/02/05 |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 9 Industry, Innovation, and Infrastructure
Research Keywords
- Augmented reality
- Multi-modal
- Multi-user
- Software architectures
- Tangible user interfaces
- Ubiquitous computing
- Visual programming
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