TY - GEN
T1 - Infra-Ordinary Rewritings: Animal Crossing
T2 - 2018 DiGRA International Conference: The Game is the Message (DiGRA 2018)
AU - Harrington, Johnathon
PY - 2018/7
Y1 - 2018/7
N2 - In this paper, I will attempt to situate the need for Georges Perec’s theory of the infra-ordinary within Game Studies, utilising Animal Crossing: Pocket Camp as a case study. I will start by briefly explaining and situating Perec’s theory, within both his literary and political background. This will be followed by a textual writing of a short infra-ordinary playthrough of Pocket Camp, specifically focused on five chosen ingame areas. Through this playthrough, I will attempt to show the value attained of an infra-ordinary playthrough within Pocket Camp. © 2018 Authors & Digital Games Research Association DiGRA.
AB - In this paper, I will attempt to situate the need for Georges Perec’s theory of the infra-ordinary within Game Studies, utilising Animal Crossing: Pocket Camp as a case study. I will start by briefly explaining and situating Perec’s theory, within both his literary and political background. This will be followed by a textual writing of a short infra-ordinary playthrough of Pocket Camp, specifically focused on five chosen ingame areas. Through this playthrough, I will attempt to show the value attained of an infra-ordinary playthrough within Pocket Camp. © 2018 Authors & Digital Games Research Association DiGRA.
KW - Perec
KW - infra-ordinary
KW - animal crossing
KW - lefebvre
KW - OuLiPo
UR - https://www.scopus.com/pages/publications/85173563520
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-85173563520&origin=recordpage
M3 - RGC 32 - Refereed conference paper (with host publication)
T3 - Digital Games Research Association International Conference, DiGRA
BT - DiGRA '18 - Proceedings of the 2018 DiGRA International Conference
PB - Digital Games Research Association (DiGRA)
Y2 - 25 July 2018 through 28 July 2018
ER -