In Search of SecondLife Nirvana

Douglas Vogel, Maxwell Guo, Phil Zhou, Stella Tian, Jacky Zhang

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

Pedagogically-driven support for groups is a continuing challenge as we move forward in embracing technology in an ever changing educational environment. SecondLife (www.SecondLife.com) is a virtual environment that is receiving global attention and recognition. In this paper, we compare SecondLife to other group support technologies through an extended Technology Acceptance Model (TAM) lens. The environment chosen is a virtual team space in which an online book is produced through interactions between graduate students in Hong Kong and the Netherlands. A portfolio of technologies including email, forums, videoconferencing, SecondLife, and MSN was provided for team support and subsequently evaluated. Results indicate that SecondLife (at least in its current incarnation) is likely to need some reincarnation prior to ascent to Nirvana. In that sense, it is a goal hoped for but yet to be attained in supporting teams. Suggestions for development and directions for future research are provided. Conclusions are drawn.
Original languageEnglish
Pages (from-to)11-28
JournalIssues in Informing Science & Information Technology
Volume5
DOIs
Publication statusPublished - 2008

Research Keywords

  • virtual worlds
  • technology acceptance
  • TAM
  • group support
  • pedagogy
  • Second Life

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