Impostor-based animation of deformable virtual characters with dynamic shadow

S. K. Chow, K. L. Chan

    Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

    Abstract

    This project aims to develop a fast and realistic system for animating virtual characters. Deformations are applied to the human characters to make the model pose naturally. To speed up the animation, each character model is replaced by an impostor. We have devised a novel solution to correct the visibility problem of the impostor by using stencil buffer and bounding box. There have been very few studies to generate shadow for impostor. We propose a novel algorithm with the use of stencil buffer and bounding box for rendering impostor shadow. Our system can generate animations of numerous deformable human models which are substantially faster and of comparable quality than those rendered in geometry. © 2004 IEEE.
    Original languageEnglish
    Title of host publicationProceedings - Third International Conference on Image and Graphics
    Pages444-447
    DOIs
    Publication statusPublished - 2004
    EventProceedings - Third International Conference on Image and Graphics - Hong Kong, Hong Kong
    Duration: 18 Dec 200420 Dec 2004

    Conference

    ConferenceProceedings - Third International Conference on Image and Graphics
    Country/TerritoryHong Kong
    CityHong Kong
    Period18/12/0420/12/04

    Research Keywords

    • Animation
    • Impostor
    • Stencil buffer

    Fingerprint

    Dive into the research topics of 'Impostor-based animation of deformable virtual characters with dynamic shadow'. Together they form a unique fingerprint.

    Cite this