GPCD : Grid-based predictive collision detection for large-scale environments in computer games
Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with host publication) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Title of host publication | 2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings |
Pages | 1025-1028 |
Volume | 2006 |
Publication status | Published - 2006 |
Publication series
Name | |
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Volume | 2006 |
Conference
Title | 2006 IEEE International Conference on Multimedia and Expo, ICME 2006 |
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Place | Canada |
City | Toronto, ON |
Period | 9 - 12 July 2006 |
Link(s)
Abstract
Given a time horizon parameter h and an object set O, predictive collision detection finds all the object pairs 〈 oi, oj, t i 〉 which will collide in the future time interval [t, t + h] (where 1 ≤ i, j ≤ n, ti ∈ [t, t + h]). Although there are a number of state-of-the-art approaches to solve collision detection problems, predictive collision detection is addressed for the first time. In this paper, we propose a grid-based predictive collision detection algorithm (GPCD), which is a general technique for the efficient detection of the collision of object pairs in a future time interval. GPCD first determines a candidate list which stores the object pairs having a non-zero probability to collide in a future time. Then, GPCD achieves low running time based on two pruning strategies: (i) space intersection test and (ii) time intersection test. These two pruning strategies eliminate most of the false collision cases in an initial filtering phase. In the refinement phase, a bounding-volume tree is applied to refine the detection results. Our experiments show that GPCD works well for the purpose of predictive collision detection. © 2006 IEEE.
Citation Format(s)
GPCD: Grid-based predictive collision detection for large-scale environments in computer games. / Yu, Zhiwen; Wong, Hau-San.
2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings. Vol. 2006 2006. p. 1025-1028 4036777.
2006 IEEE International Conference on Multimedia and Expo, ICME 2006 - Proceedings. Vol. 2006 2006. p. 1025-1028 4036777.
Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with host publication) › peer-review