Global pandemic compels sport to move to esports : understanding from brand extension perspective

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

55 Scopus Citations
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Detail(s)

Original languageEnglish
Pages (from-to)152–157
Journal / PublicationManaging Sport and Leisure
Volume27
Issue number1-2
Online published15 Jul 2020
Publication statusPublished - 2022

Abstract

The COVID-19 outbreak leads to the sudden lockdown of sports businesses across the world. Due to the difficulty of generating sports content as usual amid the global pandemic, some sports organizations around the world, resort to esports. Concretely, sports organizations let their professional athletes compete virtually in video games to produce competitive entertainment for the audience. Such “mixed” competitive entertainment attracts a high spectatorship and significant social media attention. This commentary seeks to provide a research-based explanation of the phenomenon and predict future developments.

Research Area(s)

  • brand extension, esports, Global pandemic, sports