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Generation and Editing of 2D Shapes Using a Branched Representation

  • Luis Alvarez*
  • , Agustín Trujillo
  • , Nelson Monzón
  • , Jean-Michel Morel
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

In this article, we propose a new planar shape representation, the medial branch graph representation (MBGR) which allows to easily generate, vary and edit all-new sorts of parametric shapes. Each MBGR shape is described by a collection of connected control circles organized as a graph. Each pair of connected circles generates a branch of the shape. The boundaries of the branches are designed using cubic Bézier curves which enable shape representation in a compact SVG format. Each circle is associated with a regularity parameter locally controlling the smoothness of the branch connections. In this way, we can manage shapes having both sharp corners and smooth boundaries. To illustrate the potential of the MBGR representation, we have created an online facility (https://mbgrg.github.io/mbgrg/) where the user can create/edit MBGR shapes automatically or interactively. © 2024 Copyright held by the owner/author(s)
Original languageEnglish
Article number369
JournalACM Transactions on Multimedia Computing, Communications and Applications
Volume20
Issue number12
Online published26 Nov 2024
DOIs
Publication statusPublished - 12 Feb 2025

Research Keywords

  • branched shapes
  • Bézier curves
  • medial axis transformation
  • shape generation
  • Shape modelling

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