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Abstract
Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in reconstruction quality and multi-view interaction friendliness, hindering their practical application. This paper proposes a faithful and user-friendly iterative solution to tackle these limitations by learning geometry-aligned deep implicit functions from one or multiple sketches. Our method lifts 2D sketches to volume-based feature tensors, which align strongly with the output 3D shape, enabling accurate reconstruction and faithful editing. Such a geometry-aligned feature encoding technique is well-suited to iterative modeling since features from different viewpoints can be easily memorized or aggregated. Based on these advantages, we design a unified interactive system for sketch-based shape modeling. It enables users to generate the desired geometry iteratively by drawing sketches from any number of viewpoints. In addition, it allows users to edit the generated surface by making a few local modifications. We demonstrate the effectiveness and practicality of our method with extensive experiments and user studies, where we found that our method outperformed existing methods in terms of accuracy, efficiency, and user satisfaction. The source code of this project is available at https://github.com/LordLiang/GA-Sketching. © 2023 Eurographics - The European Association for Computer Graphics and John Wiley & Sons Ltd.
| Original language | English |
|---|---|
| Article number | e14948 |
| Journal | Computer Graphics Forum |
| Volume | 42 |
| Issue number | 7 |
| Online published | 30 Oct 2023 |
| DOIs | |
| Publication status | Published - Oct 2023 |
Research Keywords
- CCS Concepts
- Shape modeling
- • Computing methodologies → Graphics systems and interfaces
Publisher's Copyright Statement
- COPYRIGHT TERMS OF DEPOSITED POSTPRINT FILE: This is the peer reviewed version of the following article: Zhou, J., Luo, Z., Yu, Q., Han, X., & Fu, H. (2023). GA-Sketching: Shape Modeling from Multi-View Sketching with Geometry-Aligned Deep Implicit Functions. Computer Graphics Forum, 42(7), Article e14948, which has been published in final form at https://doi.org/10.1111/cgf.14948.
- This article may be used for non-commercial purposes in accordance with Wiley Terms and Conditions for Use of Self-Archived Versions. This article may not be enhanced, enriched or otherwise transformed into a derivative work, without express permission from Wiley or by statutory rights under applicable legislation. Copyright notices must not be removed, obscured or modified. The article must be linked to Wiley’s version of record on Wiley Online Library and any embedding, framing or otherwise making available the article or pages thereof by third parties from platforms, services and websites other than Wiley Online Library must be prohibited.
RGC Funding Information
- RGC-funded
Fingerprint
Dive into the research topics of 'GA-Sketching: Shape Modeling from Multi-View Sketching with Geometry-Aligned Deep Implicit Functions'. Together they form a unique fingerprint.Projects
- 1 Finished
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GRF: Towards Bridging the Gap Between Freehand Sketches and 3D Models
FU, H. (Principal Investigator / Project Coordinator) & SONG, Y.-Z. (Co-Investigator)
1/11/19 → 11/06/24
Project: Research