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From Kids to Geeks: Consequential Transitions and Mediators of Learning in Computer Gaming

Research output: Conference PapersRGC 32 - Refereed conference paper (without host publication)peer-review

Abstract

Previous studies in youth learning have mostly examined practices that were bounded within a predetermined context. But learning is also a lifelong endeavor, in which the learners’ developmental trajectories may be continuously formulated, supported, and cumulative across multiple formal and informal contexts. In this paper, I make use of the concept of consequential transition to examine personalized and long-term learning among 24 “elite” gamers. I conducted in-depth interviews with each of these participants, and asked questions regarding their learning experiences growing up with video games. I identified a series of personally meaningful transitions that had taken place in their homes, in schools, and within communities. I found that long-term consequences of learning go beyond cognitive development and include cultivation of social networks and computing skills. I discuss implications that computing technologies could materialize these consequential transitions for institutional stakeholders.
Original languageEnglish
Publication statusPublished - Mar 2017
EventiConference 2017 - Wuhan, China
Duration: 22 Mar 201725 Mar 2017
http://ischools.org/the-iconference/about-the-iconference

Conference

ConferenceiConference 2017
PlaceChina
CityWuhan
Period22/03/1725/03/17
Internet address

Bibliographical note

Information for this record is provided by the author(s) concerned.

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