From Interactivity to Playability

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with host publication)peer-review

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Author(s)

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Detail(s)

Original languageEnglish
Title of host publicationProceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.
Publication statusPublished - 5 Dec 2013

Conference

Title19th International Symposium on Electronic Art, ISEA2013, Sydney.
PlaceAustralia
Period5 December 2013

Abstract

This paper discusses the similarities and differences between participatory, interactive, and playable art. It suggests that computer games can provide novel perspectives on interactivity in interactive art. The paper also proposes that the implications of computer games to interactive art extend beyond whatever purpose and value computer games are perceived as having as products of popular culture.

Research Area(s)

  • Interactivity, play, games, ludology

Citation Format(s)

From Interactivity to Playability. / LEINO, Olli Tapio.
Proceedings of the 19th International Symposium on Electronic Art, ISEA2013, Sydney.. 2013.

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with host publication)peer-review