Abstract
We present a framework for fast synthesizing indoor scenes, given a room geometry and a list of objects with learnt priors. Unlike existing data-driven solutions, which often learn priors by co-occurrence analysis and statistical model fitting, our method measures the strengths of spatial relations by tests for complete spatial randomness (CSR), and learns discrete priors based on samples with the ability to accurately represent exact layout patterns. With the learnt priors, our method achieves both acceleration and plausibility by partitioning the input objects into disjoint groups, followed by layout optimization using position-based dynamics (PBD) based on the Hausdorff metric. Experiments show that our framework is capable of measuring more reasonable relations among objects and simultaneously generating varied arrangements in seconds compared with the state-of-the-art works.
| Original language | English |
|---|---|
| Pages (from-to) | 3082-3092 |
| Journal | IEEE Transactions on Visualization and Computer Graphics |
| Volume | 28 |
| Issue number | 9 |
| Online published | 12 Jan 2021 |
| DOIs | |
| Publication status | Published - Sept 2022 |
Research Keywords
- 3D Indoor Scene Synthesis
- Complete Spatial Randomness
- Computational modeling
- Furniture Objects Arrangement
- Layout
- Mathematical model
- Optimization
- Semantics
- Task analysis
- Three-dimensional displays
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