Factors Affecting Mobile Game Genre Preference for Chinese Older Adults in Hong Kong

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

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Author(s)

Detail(s)

Original languageEnglish
Title of host publicationAdvances in Human Factors and Ergonomics in Healthcare and Medical Devices
Subtitle of host publicationProceedings of the AHFE 2021 Virtual Conference on Human Factors and Ergonomics in Healthcare and Medical Devices, July 25-29, 2021, USA
EditorsJay Kalra, Nancy J. Lightner, Redha Taiar
Place of PublicationCham
PublisherSpringer
Pages394-401
ISBN (Electronic)9783030807443
ISBN (Print)9783030807436
Publication statusPublished - 2021

Publication series

NameLecture Notes in Networks and Systems
Volume263
ISSN (Print)2367-3370
ISSN (Electronic)2367-3389

Conference

Title12th International Conference on Applied Human Factors and Ergonomics (AHFE 2021)
LocationVirtual
PlaceUnited States
Period25 - 29 July 2021

Abstract

This study aimed to investigate the factors affecting mobile game genre preference for older adults in Hong Kong. Experiments with four mobile games and face-to-face interviews were conducted with 40 adults over the age of 65. Six factors that affected the game preference of older adults were measured. Results showed a significant effect of age-related physical declines on game preference. Older adults with self-reported physical declines gave lower factor ratings than those without physical problems. Although prior video game experience positively influenced the game preference of older adults, no evidence is found for the relationship between older adults’ previous war experience or violent incidents. Results revealed that the education level affects older adults’ game preference, indicating that older adults with secondary education gave higher factor ratings than those with primary education. These findings were important for understanding the factors that affected the game preference of older Chinese individuals.

Research Area(s)

  • Game preference, Mobile games, Older adults

Citation Format(s)

Factors Affecting Mobile Game Genre Preference for Chinese Older Adults in Hong Kong. / Yu, Rita Wing Lam; Ho, Tsun Hang; Chan, Alan Hoi Shou.

Advances in Human Factors and Ergonomics in Healthcare and Medical Devices: Proceedings of the AHFE 2021 Virtual Conference on Human Factors and Ergonomics in Healthcare and Medical Devices, July 25-29, 2021, USA. ed. / Jay Kalra; Nancy J. Lightner; Redha Taiar. Cham : Springer, 2021. p. 394-401 (Lecture Notes in Networks and Systems; Vol. 263).

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review