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EyeAR: Refocusable Augmented Reality Content through Eye Measurements

Damien Constantine Rompapas*, Aitor Rovira, Alexander Plopski, Christian Sandor, Takafumi Taketomi, Goshiro Yamamoto, Hirokazu Kato, Sei Ikeda

*Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

15 Downloads (CityUHK Scholars)

Abstract

Augmented Reality (AR) superimposes computer graphics (CG) onto a user’s view of the real world. A key quality problem in this field is to achieve coherence between reality and CG when the user’s eyes refocus or change pupil size. We designed and evaluated a display that improves coherence by measuring the user’s eye state and continuously adapting CG accordingly. Our tabletop prototype emulates an Optical See-Through Head-Mounted Display, a common AR display device. In our evaluation, participants observed three pillars at different depths. We then challenged them to identify a virtual pillar among the three while freely refocusing their eyes. Results show that our design significantly improved realism. Compared to Light Field Displays, our design aims to simplify display-optics while providing similar quality. We could only partially achieve this goal. We discuss the lessons we learned and how we plan to overcome the remaining challenges. The experimental protocol from our evaluation is useful for display developers as it can be used to measure the coherence of a display.
Original languageEnglish
Article number22
JournalMultimodal Technologies and Interaction
Volume1
Issue number4
Online published26 Sept 2017
DOIs
Publication statusPublished - 2017
Externally publishedYes

Research Keywords

  • augmented reality
  • refocusable augmented reality
  • optical see-through head-mounted displays
  • retinal blur
  • depth of field
  • accommodation
  • ar turing test
  • perception
  • psychophysics
  • user study

Publisher's Copyright Statement

  • This full text is made available under CC-BY 4.0. https://creativecommons.org/licenses/by/4.0/

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