Examination of Esports Fans’ Live Streaming Experiences Using an Extended Expectation-Confirmation Model: A Case Study of the King Pro League

Yue Meng-Lewis, Gavin Lewis, Zhi Lin, Yupei Zhao*

*Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

Live streaming is an essential means through which spectators view and engage with esports. In this study, an extended model is proposed and tested based on the expectation confirmation theory to examine esports fans’ live streaming experience and the factors contributing to their intention to continue using particular live streaming platforms. Survey data (N = 1004) were collected from King Pro League fans in China and analyzed using structural equation modeling. The results demonstrate that effort and enjoyment expectancies are important factors driving fans’ confirmation of expectations regarding live streaming services. The findings also confirm that both spatial presence and co-presence positively relate to viewers’ satisfaction with a live streaming platform and their continued intention to use it. This study provides new insights into esports fans’ viewing practices and the experiences they find most engaging via live streaming platforms. ß 2022 Taylor & Francis Group, LLC
Original languageEnglish
Pages (from-to)1282-1297
JournalInternational Journal of Human-Computer Interaction
Volume40
Issue number5
Online published8 Nov 2022
DOIs
Publication statusPublished - 2024

Research Keywords

  • INFORMATION-SYSTEMS CONTINUANCE
  • SATISFACTION
  • TECHNOLOGY
  • INTENTION
  • ACCEPTANCE
  • GAME
  • PREDICTORS
  • PLATFORMS
  • EXTENSION
  • ENJOYMENT

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