TY - GEN
T1 - Evaluating Depth Perception of Photorealistic Mixed Reality Visualizations for Occluded Objects in Outdoor Environments
AU - Dey, Arindam
AU - Cunningham, Andrew
AU - Sandor, Christian
PY - 2010/3
Y1 - 2010/3
N2 - Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). In this paper, we present an evaluation of depth perception in handheld outdoor mixed reality environment in far-field distances through two photorealistic visualizations of occluded objects (X-ray and Melt) in the presence and absence of a depth cue.
AB - Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). In this paper, we present an evaluation of depth perception in handheld outdoor mixed reality environment in far-field distances through two photorealistic visualizations of occluded objects (X-ray and Melt) in the presence and absence of a depth cue.
KW - H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial, Augmented, Virtual, and Mixed Realities
KW - H.5.2 [User Interfaces]: Ergonomics, Evaluation / Methodology-Screen Design, Style Guides
UR - https://www.scopus.com/pages/publications/77953030793
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-77953030793&origin=recordpage
U2 - 10.1109/3DUI.2010.5444706
DO - 10.1109/3DUI.2010.5444706
M3 - RGC 32 - Refereed conference paper (with host publication)
SN - 9781424468447
SN - 9781424468461
T3 - 3DUI - IEEE Symposium on 3D User Interfaces, Proceedings
SP - 127
EP - 128
BT - 3DUI 2010 - IEEE Symposium on 3D User Interfaces 2010, Proceedings
A2 - Hachet, Martin
A2 - Kiyokawa, Kiyoshi
A2 - LaViola Jr, Joseph J.
T2 - IEEE Symposium on 3D User Interfaces 2010 (3DUI 2010)
Y2 - 20 March 2010 through 21 March 2010
ER -