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Evaluating Depth Perception of Photorealistic Mixed Reality Visualizations for Occluded Objects in Outdoor Environments

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Enabling users to accurately perceive the correct depth of occluded objects is one of the major challenges in user interfaces for Mixed Reality (MR). In this paper, we present an evaluation of depth perception in handheld outdoor mixed reality environment in far-field distances through two photorealistic visualizations of occluded objects (X-ray and Melt) in the presence and absence of a depth cue.
Original languageEnglish
Title of host publication3DUI 2010 - IEEE Symposium on 3D User Interfaces 2010, Proceedings
EditorsMartin Hachet, Kiyoshi Kiyokawa, Joseph J. LaViola Jr
Pages127-128
ISBN (Electronic)9781424468454
DOIs
Publication statusPublished - Mar 2010
Externally publishedYes
EventIEEE Symposium on 3D User Interfaces 2010 (3DUI 2010) - Waltham, United States
Duration: 20 Mar 201021 Mar 2010

Publication series

Name3DUI - IEEE Symposium on 3D User Interfaces, Proceedings

Conference

ConferenceIEEE Symposium on 3D User Interfaces 2010 (3DUI 2010)
PlaceUnited States
CityWaltham
Period20/03/1021/03/10

Research Keywords

  • H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems-Artificial, Augmented, Virtual, and Mixed Realities
  • H.5.2 [User Interfaces]: Ergonomics, Evaluation / Methodology-Screen Design, Style Guides

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