Escape from C-D Road : On the value of boredom in Euro Truck Simulator 2 multiplayer

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review

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Detail(s)

Original languageEnglish
Number of pages14
Publication statusPublished - Aug 2018

Conference

Title12th International Conference on the Philosophy of Computer Games (POCG 2018)
LocationIT University of Copenhagen
PlaceDenmark
CityCopenhagen
Period13 - 17 August 2018

Abstract

In this paper I focus on boredom in computer games, and explore how games could be theorized, analysed, and critiqued from the perspective of boredom. Drawing on phenomenology, existentialism, and the philosophy of emotions, and using the mundane vehicle simulator Euro Truck Simulator 2 Multiplayer (later: ETS2MP) as the main case study, this paper will analyse the conditions of possibility for and value of boredom in computer games like ETS2MP. In this paper I will not only acknowledge boredom as a part of the player’s experience in ETS2MP, but go further to postulate that profound boredom and the meditative and reflective experiences it can evoke, and the self-realization it can lead to, can constitute the experiential attraction ETS2MP and the other games of the same type offer to their players.

Citation Format(s)

Escape from C-D Road : On the value of boredom in Euro Truck Simulator 2 multiplayer. / Leino, Olli Tapio.

2018. Paper presented at 12th International Conference on the Philosophy of Computer Games (POCG 2018), Copenhagen, Denmark.

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)32_Refereed conference paper (no ISBN/ISSN)peer-review