Skip to main navigation Skip to search Skip to main content

Emerging technologies and applications on interactive entertainments

Research output: Journal Publications and ReviewsRGC 22 - Publication in policy or professional journal

Abstract

With the substantial development of digital technologies in multimedia, network communication and user interfaces, we are seeing an increasing number of applications of these technologies, in particular in the entertainment domain. They include computer gaming, elearning, high-definition and interactive TVs, and virtual environments. The development of these applications typically involves the integration of existing technologies as well as the development of new technologies. This Introduction summarizes latest interactive entertainment technologies and applications, and briefly highlights some potential research directions. It also introduces the seven papers that are accepted to the special issue. Hopefully, this will provide the readers some insights into future research topics in interactive entertainment technologies and applications. © 2011 ACADEMY PUBLISHER.
Original languageEnglish
Pages (from-to)107-114
JournalJournal of Multimedia
Volume6
Issue number2
DOIs
Publication statusPublished - 2011

Fingerprint

Dive into the research topics of 'Emerging technologies and applications on interactive entertainments'. Together they form a unique fingerprint.

Cite this