Efficient modelling of flexible connectors

Beta Lam, Frederick Li, Jianmin Zhao, Rynson Lau, Taku Komura

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

Simulation of rigid body dynamics has been an active research area for many years. Most applications of simulating rigid body dynamics require interactive performance and involve user interactions. However, meeting these requirements is challenging for two reasons. First, simulating a flexible (non-rigid) object is typically done by modeling it as a large amount of rigid bodies, which is a time-consuming process and is difficult to perform interactively. Second, in an interactive environment, the motion of rigid bodies may sometimes be intervened. However, such interaction cannot be modeled with typical rigid body dynamics simulation techniques, such as associating constraints or behavior functions to the rigid bodies, due to its unpredictable nature. In this paper, we present a method for simulating flexible connectors. Our method combines impulse-based simulation and particle system to support real-time simulation of flexible connectors, such as ropes or chains. It also handles interventions efficiently. © 2008 IEEE.
Original languageEnglish
Title of host publicationProceedings - 2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008
Pages420-425
DOIs
Publication statusPublished - 2008
Event2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008 - Lanzhou University, China
Duration: 31 Jul 20081 Aug 2008

Conference

Conference2008 the 1st IEEE International Conference on Ubi-Media Computing and Workshops, U-Media2008
Country/TerritoryChina
CityLanzhou University
Period31/07/081/08/08

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