Abstract
Facial animation has been widely used in different areas such as entertainment and teleconferencing. Using video data to control facial animation is an interesting and difficult problem. In this paper, a novel double B-spline (NURBS) muscle system is proposed to simulate a 3D facial expression and talking animation based on video image. This system can simulate many different expressions of elastic human face. Each muscle is constructed by two non-uniform rational B-spline curves, which better approximate the real muscle system. There are 14 features points to represent facial expressions and we apply a lip contour extraction technique to determine lip shapes.
Original language | English |
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Title of host publication | 2004 International Symposium on Intelligent Multimedia, Video and Speech Processing, ISIMP 2004 |
Pages | 246-249 |
Publication status | Published - 2004 |
Event | 2004 International Symposium on Intelligent Multimedia, Video and Speech Processing, ISIMP 2004 - Hong Kong, China, Hong Kong Duration: 20 Oct 2004 → 22 Oct 2004 |
Conference
Conference | 2004 International Symposium on Intelligent Multimedia, Video and Speech Processing, ISIMP 2004 |
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Country/Territory | Hong Kong |
City | Hong Kong, China |
Period | 20/10/04 → 22/10/04 |