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Does overlay field of view in head-mounted displays affect spatial memorization?

  • Nicko R. Caluya*
  • , Alexander Plopski
  • , Christian Sandor
  • , Yuichiro Fujimoto
  • , Masayuki Kanbara
  • , Hirokazu Kato
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

79 Downloads (CityUHK Scholars)

Abstract

One of the main targets of criticism of head-mounted displays (HMDs) is the field of view (FOV) size, whether in virtual or augmented reality. This limitation is prominent with optical see-through head-mounted displays (OST-HMD), as those with narrow overlay FOV (OFOV) sizes only provide a small window to view virtual objects. We investigated if restricting this OFOV negatively affects a user's ability to memorize spatial locations in a simulation of a work environment, and consequently, long-term memory transfer to an equivalent scenario in the real world two days later. To find empirical evidence, we conducted a within-subjects experiment with 18 participants performing in three phases with an OST-HMD, simulated on an immersive HMD. For each phase, they viewed the training scenario with a different OFOV size of the augmentable area (30°, 70°, 110° diagonal). Results from recall tests showed that smaller OFOV size did not significantly affect user's performance on both short-term and transfer tests, but HMD data revealed that users rotated their heads less with a 110° OFOV. We also found that proximity of objects to memorize had an interaction effect with smaller OFOV sizes. Our findings could have implications on the design and HMD choices of augmented training.
Original languageEnglish
Pages (from-to)554-565
Number of pages12
JournalComputers and Graphics (Pergamon)
Volume102
Online published17 Sept 2021
DOIs
Publication statusPublished - Feb 2022

Bibliographical note

Full text of this publication does not contain sufficient affiliation information. Research Unit(s) information for this record is based on his previous affiliation.

Research Keywords

  • Augmented reality
  • Head-mounted displays
  • Spatial memory

Publisher's Copyright Statement

  • This full text is made available under CC-BY-NC-ND 4.0. https://creativecommons.org/licenses/by-nc-nd/4.0/

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