DIALOGIC : A Toolkit for Generative Interactive Dialog
Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with host publication) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Title of host publication | PROCEEDINGS OF THE 15th INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES |
Subtitle of host publication | FDG 2020 |
Editors | Georgios N. Yannakakis, Antonios Liapis, Penny Kyburz, Vanessa Volz, Foaad Khosmood, Phil Lopes |
Publisher | Association for Computing Machinery |
ISBN (Electronic) | 9781450388078 |
Publication status | Published - Sept 2020 |
Publication series
Name | ACM International Conference Proceeding Series |
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Conference
Title | 15th International Conference on the Foundations of Digital Games (FDG 2020) |
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Location | virtual, online format |
Place | Malta |
City | Bugibba |
Period | 15 - 18 September 2020 |
Link(s)
Abstract
Open-ended narrative games present vast surfaces that require large amounts of compelling writing. Automated solutions have made little progress in this domain and talented human writers who code are few and far between. Thus the question of how to augment writers with digital tools-without requiring them to become programmers, or to need continual assistance from programmers-is a crucial one for the field. To address this question, we present Dialogic, a scripting language, execution environment, and set of online tools designed to support skilled human authors in creating engaging interactive writing for games, leveraging generative strategies atop a simple syntax familiar to writers. We describe the system's goals and motivations, architecture, and technical details, and evaluate its use in two production-quality titles.
Research Area(s)
- dialog systems, digital literature, generative language, interactive narrative, Natural language
Citation Format(s)
DIALOGIC: A Toolkit for Generative Interactive Dialog. / Howe, Daniel C.
PROCEEDINGS OF THE 15th INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES: FDG 2020. ed. / Georgios N. Yannakakis; Antonios Liapis; Penny Kyburz; Vanessa Volz; Foaad Khosmood; Phil Lopes. Association for Computing Machinery, 2020. 68 (ACM International Conference Proceeding Series).
PROCEEDINGS OF THE 15th INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES: FDG 2020. ed. / Georgios N. Yannakakis; Antonios Liapis; Penny Kyburz; Vanessa Volz; Foaad Khosmood; Phil Lopes. Association for Computing Machinery, 2020. 68 (ACM International Conference Proceeding Series).
Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with host publication) › peer-review