Design of Affectively Evocative Smart Ambient Media for Learning

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with host publication)peer-review

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Detail(s)

Original languageEnglish
Title of host publicationProceedings of the 2009 Workshop on Ambient Media Computing, AMC'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09
Pages65-75
Publication statusPublished - Oct 2009

Conference

TitleACM 2009 Workshop on Ambient Media Computing (AMC'09)
PlaceChina
CityBeijing
Period19 - 24 October 2009

Abstract

In this study, we propose a teaching and research initiative, named SAMAL (Smart AMbience for Affective Learning) that will provide a unique environment for integrating cognitive and affective approaches to enhance learning. Also, we illustrate our design of affect-evocating scenarios for facilitating de Bono's six-hat thinking in classroom. In addition, we present a research model explaining the enabling effects of SAMAL sensation on students' affective experience and learning effectiveness. Our initial findings indicated that SAMAL sensation could positively influence affective experience perceived by learners, and learning effectiveness of learners. In addition, we found that the effect of SAMAL sensation on learners' learning effectiveness was partially mediated by the affective experience perceived by learners.

Research Area(s)

  • Affective learning, Six hat thinking, Smart ambience learning

Citation Format(s)

Design of Affectively Evocative Smart Ambient Media for Learning. / Kwok, Ron Chi-Wai; Cheng, Suk Han; Ip, Horace Ho-Shing et al.
Proceedings of the 2009 Workshop on Ambient Media Computing, AMC'09, Co-located with the 2009 ACM International Conference on Multimedia, MM'09. 2009. p. 65-75.

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with host publication)peer-review