Abstract
This paper discusses the notion of conceptual interactivity and how it can be effectively used in the presentation of digital media content for artistic, educational, or technological purposes. Conceptual interactivity is a method of concept learning that results from a specific design strategy for controlling interactive media. Conceptual interactivity is defined as the attainment of a concept through an interactive experience that contains a psychological and physical correspondence between media content and the user interface for directing that content. The paper discusses the various components of conceptual interactivity and its relationship with user interface design, accompanied by examples of interactive video-sound installations created by the author.
| Original language | English |
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| Pages | 1-30 |
| Publication status | Presented - 30 Jun 2015 |
| Event | Live-I Workshop: XBox Kinect & The Dramaturgy of Tracking, Portland USA - Portland, United States Duration: 30 Jun 2015 → 30 Jun 2015 |
Conference
| Conference | Live-I Workshop: XBox Kinect & The Dramaturgy of Tracking, Portland USA |
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| Place | United States |
| City | Portland |
| Period | 30/06/15 → 30/06/15 |
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