Defining Conceptual Interactivity

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper

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Detail(s)

Original languageEnglish
Pages1-30
Publication statusPresented - 30 Jun 2015

Conference

TitleLive-I Workshop: XBox Kinect & The Dramaturgy of Tracking, Portland USA
PlaceUnited States
CityPortland
Period30 June 2015

Abstract

This paper discusses the notion of conceptual interactivity and how it can be effectively used in the presentation of digital media content for artistic, educational, or technological purposes. Conceptual interactivity is a method of concept learning that results from a specific design strategy for controlling interactive media. Conceptual interactivity is defined as the attainment of a concept through an interactive experience that contains a psychological and physical correspondence between media content and the user interface for directing that content. The paper discusses the various components of conceptual interactivity and its relationship with user interface design, accompanied by examples of interactive video-sound installations created by the author.

Citation Format(s)

Defining Conceptual Interactivity. / RITTER, Don.

2015. 1-30 Live-I Workshop: XBox Kinect & The Dramaturgy of Tracking, Portland USA, Portland, United States.

Research output: Conference Papers (RGC: 31A, 31B, 32, 33)33_Other conference paper