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COVID-19 Pandemic: A Usability Study on Platforms to Support eLearning

  • Cui Zou*
  • , Wangchuchu Zhao
  • , Keng Siau
  • *Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

With the COVID-19 pandemic, the higher education communities throughout almost the entire world have moved from traditional face-to-face teaching to remote learning by using video conferencing software and online learning applications and platforms. With social distancing requirements, it is expected that eLearning will be part of the delivery modalities at least until an effective vaccine is widely available. Even after the pandemic is over, it is expected that remote learning and online education will be part of the “new or next normal.” Such online and remote learning modalities are not simply restricted to academic institutions. Businesses are using online and remote learning to re-train, re-tool, and re-educate their employees. The students, in general, are not enthusiastic about the virtual classroom. Niche.com surveyed 14,000 undergraduate and graduate students in April 2020 and found that more than 2/3 of them thought online classes are not as effective as in-person and teacher-centered classes. This unplanned change in teaching modes caused by COVID-19 and the negative feedback from students creates some serious concerns for educators and universities. How to enhance the eLearning experience for students? How to choose from many eLearning platforms on the market? Which eLearning platform is the most user friendly and the best suited for online classes? Which eLearning platforms enable the best class participation and student involvement? In this research, we apply the eLearning usability heuristics to evaluate the major video conferencing platforms (e.g., Cisco Webex, Microsoft Teams, and Zoom).
Original languageEnglish
Title of host publicationHCI International 2020 – Late Breaking Posters
Subtitle of host publication22nd International Conference, HCII 2020, Copenhagen, Denmark, July 19–24, 2020, Proceedings, Part II
EditorsConstantine Stephanidis, Margherita Antona, Stavroula Ntoa
Place of PublicationCham
PublisherSpringer 
Pages333-340
VolumePart II
ISBN (Electronic)9783030607036
ISBN (Print)9783030607029
DOIs
Publication statusPublished - 2020
Externally publishedYes
Event22nd International Conference on Human-Computer Interaction (HCII 2020) - AC Bella Sky Hotel and Bella Center (Virtual), Copenhagen, Denmark
Duration: 19 Jul 202024 Jul 2020
http://2020.hci.international/

Publication series

NameCommunications in Computer and Information Science
Volume1294
ISSN (Print)1865-0929
ISSN (Electronic)1865-0937

Conference

Conference22nd International Conference on Human-Computer Interaction (HCII 2020)
PlaceDenmark
CityCopenhagen
Period19/07/2024/07/20
Internet address

UN SDGs

This output contributes to the following UN Sustainable Development Goals (SDGs)

  1. SDG 4 - Quality Education
    SDG 4 Quality Education

Research Keywords

  • COVID-19
  • eLearning
  • Higher education
  • Online teaching
  • Pandemic
  • Usability heuristics
  • Video conferencing software
  • Virtual classroom

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