COS: Client oriented scheduling for multi-channel on-demand broadcast

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

1 Citation (Scopus)

Abstract

On-demand broadcast is an effective data dissemination approach in mobile computing. Recently, a large number of mobile applications have been developed in broadcast systems equipped with multiple channels. Therefore, it becomes a critical performance consideration for the underlying scheduling algorithm to utilize bandwidth efficiently in multi-channel on-demand broadcast environments. However, we find that existing scheduling algorithms fail to utilize bandwidth efficiently in this new environment and it results in a poor system performance. In this paper, we examine this bandwidth utilization problem. Based on the observation, we propose a bandwidth-efficient scheduling algorithm called COS in multi-channel on-demand broadcast environments. Results from our simulation study demonstrate the superiority of COS.
Original languageEnglish
Title of host publicationProceedings of the 3rd International Conference on Ubiquitous Information Management and Communication, ICUIMC'09
Pages107-114
DOIs
Publication statusPublished - 2009
Event3rd International Conference on Ubiquitous Information Management and Communication, ICUIMC'09 - Suwon, Korea, Republic of
Duration: 15 Jan 200916 Jan 2009

Conference

Conference3rd International Conference on Ubiquitous Information Management and Communication, ICUIMC'09
PlaceKorea, Republic of
CitySuwon
Period15/01/0916/01/09

Research Keywords

  • Multi-channel
  • On-demand broadcast
  • Performance evaluation
  • Scheduling algorithm

Fingerprint

Dive into the research topics of 'COS: Client oriented scheduling for multi-channel on-demand broadcast'. Together they form a unique fingerprint.

Cite this