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Converting 3D Furniture Models to Fabricatable Parts and Connectors

  • Manfred Lau*
  • , Akira Ohgawara
  • , Jun Mitani
  • , Takeo Igarashi
  • *Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

Abstract

Although there is an abundance of 3D models available, most of them exist only in virtual simulation and are not immediately usable as physical objects in the real world. We solve the problem of taking as input a 3D model of a man-made object, and automatically generating the parts and connectors needed to build the corresponding physical object. We focus on furniture models, and we define formal grammars for IKEA cabinets and tables. We perform lexical analysis to identify the primitive parts of the 3D model. Structural analysis then gives structural information to these parts, and generates the connectors (i.e. nails, screws) needed to attach the parts together. We demonstrate our approach with arbitrary 3D models of cabinets and tables available online. © 2011, ACM. All rights reserved.
Original languageEnglish
Article number85
JournalACM Transactions on Graphics
Volume30
Issue number4
DOIs
Publication statusPublished - Jul 2011
Externally publishedYes

Bibliographical note

The publication is also published in Proceedings - ACM SIGGRAPH 2011 papers.

Research Keywords

  • 3D modeling
  • assembly instructions
  • exploded view illustrations
  • fabrication
  • grammar
  • procedural modeling

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