Connecting the Elderly Using VR: A Novel Art-Driven Methodology

Makrina Viola Kosti*, Maurice Benayoun, Nefeli Georgakopoulou, Sotiris Diplaris, Theodora Pistola, Vasileios-Rafail Xefteris, Athina Tsanousa, Kalliopi Valsamidou, Panagiota Koulali, Yash Shekhawat, Piera Sciama, Ilias Kalisperakis, Stefanos Vrochidis, Ioannis Kompatsiaris

*Corresponding author for this work

Research output: Journal Publications and ReviewsRGC 21 - Publication in refereed journalpeer-review

5 Citations (Scopus)
33 Downloads (CityUHK Scholars)

Abstract

Demographic change confronts us with an ever-increasing number of elderly people who face isolation and socialization issues. Background: The main challenge of this study is to inject emotional and aesthetic aspects into the design process of a virtual reality (VR) social space for the elderly. In this context, we asked architects and artists to improve the perception elderly people have of their way of communicating with others. Artists, in collaboration with computer engineers, designed experiences that evoke positive cognitive and emotional feelings and memories by following design trends and aesthetic values likely to be appreciated by older people, which were integrated in VR. Methods: We approached our goal by implementing an innovative art-driven methodology, using a plethora of technologies and methods, such as VR, artificial intelligence algorithms, visual analysis, and 3D mapping, in order to make design decisions based on a detailed understanding of the users’ preferences and collective behavior. Results: A so-called virtual village “Cap de Ballon” was co-created, having a public space inspired by the villages of Santorini and Meteora and a private space inspired by the 3D scanning of an elderly person’s apartment. Conclusions: The overall concept of the VR village‘s utility, design, and interior design were appreciated by the end users and the concept was evaluated as original and stimulating for creativity. © 2024 by the authors.
Original languageEnglish
Article number2217
Number of pages27
JournalApplied Sciences (Switzerland)
Volume14
Issue number5
Online published6 Mar 2024
DOIs
Publication statusPublished - Mar 2024

Funding

This work was supported by the EC-funded Horizon 2020 Research and Innovation Programmes MindSpaces under Grant Agreement No. 825079 and ReSilence under Grant Agreement No. 101070278.

Research Keywords

  • adaptive
  • AI
  • architecture
  • art
  • co-creation
  • design
  • elders
  • metaverse
  • sentiment
  • VR

Publisher's Copyright Statement

  • This full text is made available under CC-BY 4.0. https://creativecommons.org/licenses/by/4.0/

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