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cARd: Mixed Reality Approach for a Total Immersive Analog Game Experience

  • Yuxuan Liu*
  • , Yuanchu Si
  • , Ray Lc
  • , Casper Harteveld
  • *Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

In this paper, we explore the next generation of analog game (i.e., board and card games) experiences by combining a traditional analog game with mixed reality technology. First, we transfer an existing analog game into a virtual reality (VR) environment that enhanced the gameplay with an animated model, visual effects, and sound effects. Second, we implement a multi-player interaction to allow collaborative play in virtual environments even when players are isolated from each other physically. Third, we conduct an experiment to compare the VR environment with the original analog game. Finally, we showcase cARd, the resulting collaborative mixed reality version of the game that combines the strength of the traditional analog game with VR by using both VR and augmented reality (AR) technology. This mixed reality approach aims to enhance the player experience while keeping the benefits of the traditional analog game, in particular manipulating tangible objects.
Original languageEnglish
Title of host publicationProceedings of the Future Technologies Conference (FTC) 2020
EditorsKohei Arai, Supriya Kapoor, Rahul Bhatia
PublisherSpringer 
Pages889-906
Volume2
ISBN (Electronic)9783030630898
ISBN (Print)9783030630881
DOIs
Publication statusPublished - Nov 2020
EventFuture Technologies Conference (FTC 2020) - Virtual, Vancouver, Canada
Duration: 5 Nov 20206 Nov 2020

Publication series

NameAdvances in Intelligent Systems and Computing
Volume1289
ISSN (Print)2194-5357
ISSN (Electronic)2194-5365

Conference

ConferenceFuture Technologies Conference (FTC 2020)
Abbreviated titleFTC 2020
PlaceCanada
CityVancouver
Period5/11/206/11/20

Research Keywords

  • Analog games
  • Augmented reality
  • Extended reality
  • Mixed reality
  • Virtual reality

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