Building the “Complete Game” : An Overview Study of a Development Strategy for Geo AR Mobile Games
Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with ISBN/ISSN) › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Title of host publication | HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games |
Subtitle of host publication | 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings |
Editors | Gabriele Meiselwitz, Abbas Moallem, Panayiotis Zaphiris, Andri Ioannou, Robert A. Sottilare, Jessica Schwarz, Xiaowen Fang |
Place of Publication | Cham |
Publisher | Springer |
Pages | 604–622 |
ISBN (Electronic) | 978-3-031-22131-6 |
ISBN (Print) | 978-3-031-22130-9 |
Publication status | Published - 2022 |
Publication series
Name | Lecture Notes in Computer Science |
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Volume | 13517 |
ISSN (Print) | 0302-9743 |
ISSN (Electronic) | 1611-3349 |
Conference
Title | 24th International Conference on Human-Computer Interaction (HCII 2022) |
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Location | Virtual |
Period | 26 June - 1 July 2022 |
Link(s)
Abstract
This paper presents a bibliometric analysis and literature review on the Geo AR mobile game, a new form of video game enabled by geolocation and augmented reality technology. The definition of the Geo AR mobile game, its development history and business status are identified and with the current research topics around it. It’s noted that there is a prevailing problem of sustainable success among Geo AR mobile games, and it is little addressed in current academic conversations. Therefore, this paper proposes that Geo AR mobile games should be built as the “complete game” for sustainable success.
Research Area(s)
- Geo AR mobile games, Location-based augmented reality mobile games, Bibliometric analysis, Literature review, Overview study, Complete game
Citation Format(s)
Building the “Complete Game” : An Overview Study of a Development Strategy for Geo AR Mobile Games. / Liu, Hugh Xuechen.
HCI International 2022 - Late Breaking Papers. Interaction in New Media, Learning and Games: 24th International Conference on Human-Computer Interaction, HCII 2022, Virtual Event, June 26–July 1, 2022, Proceedings. ed. / Gabriele Meiselwitz; Abbas Moallem; Panayiotis Zaphiris; Andri Ioannou; Robert A. Sottilare; Jessica Schwarz; Xiaowen Fang. Cham : Springer , 2022. p. 604–622 (Lecture Notes in Computer Science; Vol. 13517).Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45) › 32_Refereed conference paper (with ISBN/ISSN) › peer-review