Beyond virtual carnival and masquerade : In-game marriage on the Chinese Internet
Research output: Journal Publications and Reviews › RGC 21 - Publication in refereed journal › peer-review
Author(s)
Related Research Unit(s)
Detail(s)
Original language | English |
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Pages (from-to) | 59-89 |
Journal / Publication | Games and Culture |
Volume | 2 |
Issue number | 1 |
Publication status | Published - 2007 |
Link(s)
Abstract
This article documents the brief history of cyber marriage on the Chinese Internet and shows how in-game marriage, with its game codes and marriage regulations, turns out to be the most visualized, institutionalized, and heteronormative form of cyber marriage, by exploring the game players' gender performativity, especially the gender swapping of male gamers. This study sheds light on Chinese youth subculture under the influence of new media and the consumer digital network in postsocialist China. © 2007 Sage Publications.
Research Area(s)
- Computer-mediated communication, Cyber marriage, Gender swapping, MMORPG, Performativity, Youth subculture
Citation Format(s)
Beyond virtual carnival and masquerade: In-game marriage on the Chinese Internet. / Wu, Weihua; Fore, Steve; Wang, Xiying et al.
In: Games and Culture, Vol. 2, No. 1, 2007, p. 59-89.
In: Games and Culture, Vol. 2, No. 1, 2007, p. 59-89.
Research output: Journal Publications and Reviews › RGC 21 - Publication in refereed journal › peer-review