TY - JOUR
T1 - Automatic dance lesson generation
AU - Yang, Yang
AU - Leung, Howard
AU - Yue, Lihua
AU - Deng, Liqun
PY - 2012
Y1 - 2012
N2 - In this paper, an automatic lesson generation system is presented which is suitable in a learning-by-mimicking scenario where the learning objects can be represented as multiattribute time series data. The dance is used as an example in this paper to illustrate the idea. Given a dance motion sequence as the input, the proposed lesson generation system automatically generates the lesson plan for students. It first extracts patterns from the input dance sequence to form the learning objects. The prerequisite structure is then built by considering the relations between the learning objects. Afterward the knowledge structure is constructed from the prerequisite structure based on the knowledge space theory. Finally, the learning path is derived according to an easy-to-complex manner while respecting the prerequisite relations. A user study that involved 40 students was conducted to evaluate the proposed work. The average learning time required for the treatment group (learning with the proposed system) was found to be lower than that of the control group (learning by free browsing) thus demonstrating the learning efficiency of the proposed system. The feedback from the questionnaires indicated that a majority of the subjects showed positive response toward the usefulness and rationality of our proposed system. © 2008-2011 IEEE.
AB - In this paper, an automatic lesson generation system is presented which is suitable in a learning-by-mimicking scenario where the learning objects can be represented as multiattribute time series data. The dance is used as an example in this paper to illustrate the idea. Given a dance motion sequence as the input, the proposed lesson generation system automatically generates the lesson plan for students. It first extracts patterns from the input dance sequence to form the learning objects. The prerequisite structure is then built by considering the relations between the learning objects. Afterward the knowledge structure is constructed from the prerequisite structure based on the knowledge space theory. Finally, the learning path is derived according to an easy-to-complex manner while respecting the prerequisite relations. A user study that involved 40 students was conducted to evaluate the proposed work. The average learning time required for the treatment group (learning with the proposed system) was found to be lower than that of the control group (learning by free browsing) thus demonstrating the learning efficiency of the proposed system. The feedback from the questionnaires indicated that a majority of the subjects showed positive response toward the usefulness and rationality of our proposed system. © 2008-2011 IEEE.
KW - Computer-aided instruction
KW - knowledge space theory
KW - learning path
KW - prerequisite structure
UR - http://www.scopus.com/inward/record.url?scp=84866066559&partnerID=8YFLogxK
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-84866066559&origin=recordpage
U2 - 10.1109/TLT.2011.31
DO - 10.1109/TLT.2011.31
M3 - RGC 21 - Publication in refereed journal
SN - 1939-1382
VL - 5
SP - 191
EP - 198
JO - IEEE Transactions on Learning Technologies
JF - IEEE Transactions on Learning Technologies
IS - 3
M1 - 6095501
ER -