Abstract
Augmented reality (AR) is an enabling technology for presenting information in relation to real objects or real environments. AR is situated multimedia or information that is positioned in authentic physical contexts. In this paper, we discuss how we address issues in creating AR content for educational settings. From the learning theory perspective, we explain that AR is a logical extension of multimedia learning theory. From the development perspective, we demonstrate how AR content can be created through our in situ authoring tool and our platform for handheld AR.
| Original language | English |
|---|---|
| Title of host publication | Proceedings of the 22nd International Conference on Computers in Education (ICCE 2014) |
| Publisher | Asia-Pacific Society for Computers in Education |
| Pages | 554-556 |
| ISBN (Print) | 978-4-9908014-1-0 |
| Publication status | Published - Nov 2014 |
| Externally published | Yes |
| Event | 22nd International Conference on Computers in Education (ICCE 2014) - Nara, Japan Duration: 30 Nov 2014 → 4 Dec 2014 https://apsce.net/icce/icce2014/140.115.135.84/icce/icce2014/indexa17b.html?page_id=1193 |
Conference
| Conference | 22nd International Conference on Computers in Education (ICCE 2014) |
|---|---|
| Place | Japan |
| City | Nara |
| Period | 30/11/14 → 4/12/14 |
| Internet address |
Research Keywords
- Augmented reality
- Authoring tool
- Multimedia learning
- Situated learning