Authoring augmented reality as situated multimedia

Marc Ericson C. SANTOS, Jayzon F. TY, Arno In Wolde LUEBKE, Ma Mercedes T. RODRIGO, Takafumi TAKETOMI, Goshiro YAMAMOTO, Christian Sandor, Hirokazu KATO

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

3 Citations (Scopus)

Abstract

Augmented reality (AR) is an enabling technology for presenting information in relation to real objects or real environments. AR is situated multimedia or information that is positioned in authentic physical contexts. In this paper, we discuss how we address issues in creating AR content for educational settings. From the learning theory perspective, we explain that AR is a logical extension of multimedia learning theory. From the development perspective, we demonstrate how AR content can be created through our in situ authoring tool and our platform for handheld AR.
Original languageEnglish
Title of host publicationProceedings of the 22nd International Conference on Computers in Education (ICCE 2014)
PublisherAsia-Pacific Society for Computers in Education
Pages554-556
ISBN (Print)978-4-9908014-1-0
Publication statusPublished - Nov 2014
Externally publishedYes
Event22nd International Conference on Computers in Education (ICCE 2014) - Nara, Japan
Duration: 30 Nov 20144 Dec 2014
https://apsce.net/icce/icce2014/140.115.135.84/icce/icce2014/indexa17b.html?page_id=1193

Conference

Conference22nd International Conference on Computers in Education (ICCE 2014)
PlaceJapan
CityNara
Period30/11/144/12/14
Internet address

Research Keywords

  • Augmented reality
  • Authoring tool
  • Multimedia learning
  • Situated learning

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