@inproceedings{e9b3e8cc78204bb8a041bc7f378b9769,
title = "Attitudes and Perceptions of Older Chinese People in Hong Kong Towards Silver Gaming",
abstract = "This preliminary study aimed to explore the perceptions and attitudes of older Chinese people (over 60 years of age) in Hong Kong towards gaming by adopting a qualitative research method and to investigate the factors that motivate them to participate in gaming. A face-to-face interview was conducted with 20 older Chinese people in Hong Kong. The qualitative data were classified into six groups of factors, viz., personal factors, interpersonal relationships, product factors, environmental factors, desired outcomes, and economic factors, which are all interdependent. Findings suggest that personal factors are the core factor as they contribute the most to the perceptions and attitudes of the older people towards gaming. Interestingly, most participants were unable to clearly define gaming, and the older generation had no consensus. These findings have important implications in removing the barriers and difficulties that hinder the older Chinese people from gaming.",
keywords = "Attitude, Barrier, Gaming, Older chinese people, Perception, Qualitative research",
author = "Yu, {Rita W. L.} and Lu Peng and Chan, {Alan H. S.} and Teh, {P. L.} and Lam, {Lydia Y. C.}",
year = "2018",
month = jul,
doi = "10.1007/978-3-319-92037-5_40",
language = "English",
isbn = "9783319920368",
series = "Lecture Notes in Computer Science",
publisher = "Springer Verlag",
pages = "571--586",
editor = "Jia Zhou and Gavriel Salvendy",
booktitle = "Human Aspects of IT for the Aged Population",
address = "Germany",
note = "4th International Conference on Human Aspects of IT for the Aged Population (ITAP 2018) ; Conference date: 15-07-2018 Through 20-07-2018",
}