TY - JOUR
T1 - Assessing the Effectiveness of Virtual Reality Interventions on Anxiety, Stress, and Negative Emotions in College Students
T2 - A Meta-Analysis of Randomized Controlled Trials
AU - Man, Siu Shing
AU - Li, Xiaoyu
AU - Lin, Xiao Jing
AU - Lee, Yu-Chi
AU - Chan, Alan Hoi Shou
PY - 2024/12/9
Y1 - 2024/12/9
N2 - Virtual reality (VR) interventions have become a promising therapeutic modality to improve the prevalent mental health problems among college students. Despite the growing evidence, a comprehensive meta-analysis is absent. To evaluate the effectiveness of VR interventions on anxiety, stress, and negative emotions in college students, a meta-analysis was conducted. Sixteen randomized controlled trials published between 2014 and 2023 with 46 records and 1022 participants were analyzed. Significant VR intervention effects on anxiety (Hedge’s g = 0.492, p < 0.001), stress (Hedge’s g = 0.344, p = 0.028), and negative emotions (Hedge’s g = 0.461, p = 0.001) among college students were found. The meta-regression analysis revealed that the number of sessions, intervention type, and mean age significantly moderated the effect size. This study offered initial empirical evidence of VR interventions’ effectiveness in reducing anxiety, stress, and negative emotions in college students. Future research directions and methodological suggestions are proposed. © 2024 Taylor & Francis Group, LLC.
AB - Virtual reality (VR) interventions have become a promising therapeutic modality to improve the prevalent mental health problems among college students. Despite the growing evidence, a comprehensive meta-analysis is absent. To evaluate the effectiveness of VR interventions on anxiety, stress, and negative emotions in college students, a meta-analysis was conducted. Sixteen randomized controlled trials published between 2014 and 2023 with 46 records and 1022 participants were analyzed. Significant VR intervention effects on anxiety (Hedge’s g = 0.492, p < 0.001), stress (Hedge’s g = 0.344, p = 0.028), and negative emotions (Hedge’s g = 0.461, p = 0.001) among college students were found. The meta-regression analysis revealed that the number of sessions, intervention type, and mean age significantly moderated the effect size. This study offered initial empirical evidence of VR interventions’ effectiveness in reducing anxiety, stress, and negative emotions in college students. Future research directions and methodological suggestions are proposed. © 2024 Taylor & Francis Group, LLC.
KW - anxiety
KW - college students
KW - negative emotions
KW - stress
KW - Virtual reality
UR - http://www.scopus.com/inward/record.url?scp=85211351078&partnerID=8YFLogxK
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-85211351078&origin=recordpage
U2 - 10.1080/10447318.2024.2434957
DO - 10.1080/10447318.2024.2434957
M3 - RGC 21 - Publication in refereed journal
SN - 1044-7318
JO - International Journal of Human-Computer Interaction
JF - International Journal of Human-Computer Interaction
ER -