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Approaching a design space for gameful interactions in the context of piloted driving

  • Sven Krome*
  • , Steffen P. Walz
  • , Jussi Holopainen
  • *Corresponding author for this work

Research output: Chapters, Conference Papers, Creative and Literary WorksRGC 32 - Refereed conference paper (with host publication)peer-review

Abstract

In this paper, we portray ongoing work aiming to define a design space for enjoyable, playful interactions in the context of a piloted driving situation. Towards this purpose, we identify constraints in the general context of piloted driving, the car's interior and controls as well as the car manufacturer's safety recommendations. Furthermore, we align the identified constraints with proposed stresslessness-strategies for rear-seat passengers in order to anticipate conflicts and choices in the design of gameful interactions for an enjoyable and stress-less piloted driving experience.
Original languageEnglish
Title of host publicationAutomotiveUI 2014 - 6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, in Cooperation with ACM SIGCHI - Adjunct Proceedings
PublisherAssociation for Computing Machinery
Pages137-141
ISBN (Print)9781450307253
DOIs
Publication statusPublished - 17 Sept 2014
Externally publishedYes
Event6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI 2014 - Seattle, United States
Duration: 17 Sept 201419 Sept 2014

Conference

Conference6th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, AutomotiveUI 2014
PlaceUnited States
CitySeattle
Period17/09/1419/09/14

Bibliographical note

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Research Keywords

  • Design space
  • Piloted driving
  • Stress

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