TY - JOUR
T1 - Applying Game Theory to Rate Control Optimization for Hierarchical B-Pictures
AU - Wang, Xu
AU - Kwong, Sam
AU - Zhang, Yun
PY - 2013/3/27
Y1 - 2013/3/27
N2 - The hierarchical B-picture structure has been widely applied for its scalability and coding efficiency. The bit allocation problem among frames in different temporal layers can be modeled as a multi-objective optimization among multiple players, which is similar to the bargaining problem. In this paper, we propose a bargaining game theory based frame-level bit allocation and rate control algorithm for hierarchical B-picture structure. First, the bit allocation problem among frames that belong to different temporal layers is modeled as a bargaining game, according to the efficiency and fairness requirement of sharing the available bandwidth resources. Second, the dependency relationship between different temporal layers and linear rate distortion model are employed to define the utility function in the bargaining game. Finally, the bandwidth is allocated for the frames based on the nash bargaining solution. Experimental results demonstrate that the proposed algorithm achieves better performance on bit rate accuracy, coding efficiency and fairness, as compared to other benchmark one-pass rate control algorithms.
AB - The hierarchical B-picture structure has been widely applied for its scalability and coding efficiency. The bit allocation problem among frames in different temporal layers can be modeled as a multi-objective optimization among multiple players, which is similar to the bargaining problem. In this paper, we propose a bargaining game theory based frame-level bit allocation and rate control algorithm for hierarchical B-picture structure. First, the bit allocation problem among frames that belong to different temporal layers is modeled as a bargaining game, according to the efficiency and fairness requirement of sharing the available bandwidth resources. Second, the dependency relationship between different temporal layers and linear rate distortion model are employed to define the utility function in the bargaining game. Finally, the bandwidth is allocated for the frames based on the nash bargaining solution. Experimental results demonstrate that the proposed algorithm achieves better performance on bit rate accuracy, coding efficiency and fairness, as compared to other benchmark one-pass rate control algorithms.
KW - Bargaining game
KW - game theory
KW - H264/AVC
KW - hierarchical B-picture structure
KW - rate control
KW - temporal scalability
UR - http://www.scopus.com/inward/record.url?scp=84890567696&partnerID=8YFLogxK
UR - https://www.scopus.com/record/pubmetrics.uri?eid=2-s2.0-84890567696&origin=recordpage
U2 - 10.1109/TBC.2013.2249351
DO - 10.1109/TBC.2013.2249351
M3 - RGC 21 - Publication in refereed journal
SN - 0018-9316
VL - 59
SP - 591
EP - 601
JO - IEEE Transactions on Broadcasting
JF - IEEE Transactions on Broadcasting
IS - 4
M1 - 6488801
ER -