An interactive human morphing system with self-occlusion enhancement

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review

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Author(s)

Related Research Unit(s)

Detail(s)

Original languageEnglish
Title of host publicationProceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016
PublisherAssociation for Computing Machinery, Inc
ISBN (Print)9781450345927
Publication statusPublished - 10 Oct 2016

Conference

Title9th International Conference on Motion in Games, MIG 2016
PlaceUnited States
CitySan Francisco
Period10 - 12 October 2016

Research Area(s)

  • 2D morphing, Compatible triangulation

Citation Format(s)

An interactive human morphing system with self-occlusion enhancement. / Liu, Zhiguang; Leung, Howard; Shum, Hubert P. H.

Proceedings - Motion in Games 2016: 9th International Conference on Motion in Games, MIG 2016. Association for Computing Machinery, Inc, 2016. 2994286.

Research output: Chapters, Conference Papers, Creative and Literary Works (RGC: 12, 32, 41, 45)32_Refereed conference paper (with ISBN/ISSN)peer-review